Author Archives: Lanjie Xiong
Week 2: Bouncing Ball Obstacle Course
First, I designed obstacles and then considered how the ball would roll through them. As shown in the picture, I want it to have a sense of life and bounce. Hopefully, this will make the animation more lively.
Week 9: submission post
This is a showreel of 3D animation fundamentals. Challenge 01: 12 Principles of Animation research/analysis Challenge 01: Good & Bad Animation research/analysis Challenge 02: Bouncing Ball with Travel Challenge 03: Bouncing Ball Obstacle Course Challenge 04: Solid Posing Challenge 05: Ball & Tail … Continue reading
Week 8: lip syncing
First, I found a good audio clip on the 11 second club website. https://www.11secondclub.com/competitions/november21/winner Then, I made some attempts at performing it. Finally, I chose this segment as my final reference. During the process of making the animation, I first … Continue reading
Week 7:Sound effects
My main task this week was to collect and create sound effects and complete the edit in PR. In last semester’s envy there was only time to complete the overall soundtrack at the expense of enriching the sound effects. So … Continue reading
week 6: Rendering
There is being done. I started this step early this term to allow more time for editing later on. I also spent the week consolidating my knowledge of lighting and rendering. https://www.bilibili.com/video/BV1p7411r7Vi/?spm_id_from=333.999.0.0
Week 5: Refine the animation.
This week I have reactivated Project 1. And thought about what else could be refined and honed. I refined the scare shot in scene 7. The added detail of hair flying up while adding some camera movement. Also, examined frame … Continue reading
Week 4: Change Project
Many problems arose during the actual production of this kind, on the one hand the incompatibility of the scene model and the character model led to frequent errors during the animation. The inclusion of controllers failed, the program suddenly flashed … Continue reading
Week 3: Scene setting
This week I have been trying to set up scenes and create still frames to get a feel for what the final effect might be. I also got familiar with the various controllers of the model in preparation for the … Continue reading
Week 2: storyboard
This week I tried to draw the story version to pace the subsequent animation.