Week 2: Bouncing Ball Obstacle Course

First, I designed obstacles and then considered how the ball would roll through them. As shown in the picture, I want it to have a sense of life and bounce. Hopefully, this will make the animation more lively.

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Week 9: submission post

This is a showreel of 3D animation fundamentals.

Challenge 01: 12 Principles of Animation research/analysis

Challenge 01: Good & Bad Animation research/analysis

Challenge 02: Bouncing Ball with Travel

Challenge 03: Bouncing Ball Obstacle Course

Challenge 04: Solid Posing

Challenge 05: Ball & Tail Animation

Challenge 06: Walk Cycle Animation

Challenge 07: Finding/Recording Reference Footage

Challenge 08: Body Mechanics Animation

Challenge 09: Advanced Body Mechanics Animation

Challenge 10: Lip Syncing & Performance

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Week 8: lip syncing

First, I found a good audio clip on the 11 second club website.

https://www.11secondclub.com/competitions/november21/winner

Then, I made some attempts at performing it. Finally, I chose this segment as my final reference.

During the process of making the animation, I first focused on the mouth movements, then completed the body animation, and finally adjusted some details in the facial expressions. Here is the final result. I tried my best to recreate the performance, but there are still some areas that appear a bit stiff. After this, I will continue to optimize the performance to make it look more natural.

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Week 8: Final product

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Week 7:Sound effects

My main task this week was to collect and create sound effects and complete the edit in PR. In last semester’s envy there was only time to complete the overall soundtrack at the expense of enriching the sound effects. So in the process of further completing the piece

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week 6: Rendering

There is being done. I started this step early this term to allow more time for editing later on. I also spent the week consolidating my knowledge of lighting and rendering.

https://www.bilibili.com/video/BV1p7411r7Vi/?spm_id_from=333.999.0.0

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Week 5: Refine the animation.

This week I have reactivated Project 1. And thought about what else could be refined and honed. I refined the scare shot in scene 7. The added detail of hair flying up while adding some camera movement. Also, examined frame by frame is the shot of the boy attacking the cake with a fork. Fixing some of the broken shots.

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Week 4: Change Project

Many problems arose during the actual production of this kind, on the one hand the incompatibility of the scene model and the character model led to frequent errors during the animation. The inclusion of controllers failed, the program suddenly flashed back, etc. I thought about these unforeseen and unexpected circumstances and considered that it might not be possible to move forward to complete the final design on time. So I thought it would be a good idea to change the project and think further about how to refine project 1.

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Week 3: Scene setting

This week I have been trying to set up scenes and create still frames to get a feel for what the final effect might be. I also got familiar with the various controllers of the model in preparation for the animation.

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Week 2: storyboard

This week I tried to draw the story version to pace the subsequent animation.

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